Still figuring out the magic phrase to Google that'll bring up a complete workflow for turning a Blender default cube into a properly rigged VRChat model; everything I've seen so far involves uploading an existing .fbx file to an autorigging website, I don't trust like that
It's easy, just take the autogenerated anime boy from this Android app, Dropbox it to your PC, drag it into this box on rigmaker.xxx, and presto, we can import this to Unity! (fade to ingame footage) Ah, and the lipsync works perfectly too, remember to like and subscribe
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