For the record, the polycount on this model is 3271 triangles and it completely owns, but has no moving facial geometry https://twitter.com/apogeeaardwolf/status/1078478955072516096
I was at a VRChat meetup on Saturday, no screenshots this time because I scaled the model in Blender to my IRL height without reimporting into Unity and the armature came out all scrungly. The issue's fixed now, though
@Lobst congratulations on your scrungled-tortoise disentanglement 🎉
@Lobst This looks really good! A rather unique species and you did a fantastic job bringing the model to life. A charming sona rendered chsrmingly!
@kjorteo Thank you for the kind words, they mean a lot to hear (^ ^;)
The last time I tested this in VR I took a popsicle prop from the world I was using as my home (Yayoi Summer Nights) and mimed taking a bite out of it; to my surprise it lined up with the model's mouth perfectly. What a surreal experience