Putting my savings toward this instead of a Series X or some still-yet-unannounced model of Switch

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I firmly believe that last year's wave of Xbox game studio acquisitions was spurred from massive company-wide embarrassment over this box art specifically

I heard a conversation in a video recently about Dragon Age II -- not even necessarily a reverent one, just talking about its world and ridiculously unfair development schedule -- and it earwormed me into deciding to seriously try this series out again

Pages 9 and 10, the finale for the first Vidhoppers story! Now that we're here, the sky's the limit

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Pages 7 and 8! Featuring a rewrite from the print version; to find out what it was, simply buy a print copy from an online shop I keep telling myself I'll make but haven't bothered to yet

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Pages 5 and 6! Because it's bright and colorful and has more players than you'd ordinarily expect

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Pages 3 and 4! The game isn't explicitly Taiko Drum Master or Donkey Konga, but it'd be absurd if I denied its influence

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Pages 1 and 2 out of a ten-page comic I made for Pico issue #5 last February, about a forgotten (fictional) '00s-era rhythm game. I'll be posting two pages daily until it's done

I have no context whatsoever for the kid who roots for Kevin in Garou: Mark of the Wolves, so I imagine his name is Dominick and his custody was decisively won from a ladder match against Rey Mysterio

I'm officially halfway through WaniKani as of today; here are my current stats. I use references for the first four SRS levels of current-level kanji; because of this my progress isn't 100% unaided, so I can't use it to flex on anyone else~

I only noticed this after the final piece was composited (my test renders were at 1080p with 128 passes, the final was in 8K with a few more). They're in love

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Four of the more obscured billboards; their content was less thoughtfully considered than the others, since I put 'em in primarily for lighting purposes and my own amusement

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As an experiment I made my own crowd sprites; 20 models with 2 additional palettes each. Fun fact, I designed my arena without realizing that DBFZ's used the much more economical flat bench-style rows instead of rows of discrete seats separated into big and not-big sections

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(Reupload:) This is the backing art; there are a few things I'd tweak but I'm still thrilled with the final result. This was the first time I fully rendered an image with lighting in Blender for the background of a piece, instead of taking screenshots and tracing it over

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Ah, my custom fightstick art finally came in today! Featuring Penny and her live-in girlfriend Grace

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